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Overworld:
Armos
Damage = 1
Health = 3
A Statue on the overworld that comes alive when touched. Most of the time they move slow, but sometimes, they move at sonic speed! Sometimes, they hide items or stairways.
Ghini
Damage = 1
Health = 9
A ghost from the graveyard. There are two versions, one are the ones you can kill, and ones that appear when you touch tombstones and cant hurt. When you kill the "original" all Ghini's on the screen will die as well.
Leever
Red:
Damage = 1/2
Health = 2
Blue:
Damage = 1
Health = 4
Leevers can burrow in the ground and surprise you, Red's just move in a straight line while Blue's can move around freely.
Lynal
Red:
Damage = 1
Health = 4
Blue:
Damage = 2
Health = 6
Lynals are the toughest creatures on the overworld. They can shoot Energy Swords at you which you can only block with the Magical Shield.
Morbin
Orange:
Damage = 1/2
Health = 2
Blue:
Damage = 1/2
Health = 3
Morbins are pig like creatures that shoot arrows at you (which you can block with your regular shield). Nothing too special.
Octorok
Red:
Damage = 1/2
Health = 1
Blue:
Damage = 1/2
Health = 2
Appearantly if Link was hungry enough, he could eat them. I think that's what the food is made out of.... anyways Octoroks are the easiest creatures in the game. They're just slow octopuses that shoot rocks at you. You can defend from the rocks with any shield.
Peahat
Damage = 1/2
Health = 2
Peahats are flying plants. You can only hurt them when they're on the ground.
Rock
Damage = 1/2
Health = Invincible
Rocks are falling rocks from Death Mountain, just avoid them.
Tektite
Damage = 1/2
Health = 1
Tektites are hoping insects that just hop around. They can be sometimes be hard to hit.
Zola
Damage = 1/2
Health = 2
Zola are relatives of the Zora's, but not as nice. All they do is just pop up, shoot a fireball, and then disappear. It doesnt matter if you kill it, more will just be coming back, so just ignore it.
Dungeon:
Bubble:
Damage = 0
Health = Invincible
Bubbles are mean. They don't do any damage, but take away your sword for a while. In the 2nd quest, there are Red Bubbles and Blue Bubbles. If you touch a Red Bubble, then you cant use your sword until you find and touch a blue bubble.
Darknut
Red:
Damage = 1
Health = 4
Blue:
Damage = 2
Health = 8
Darknuts are some of the more meaner creatures you'll meet. You can only damage them from the back or sides. Also the Blue ones are slightly faster.
Gel
Damage = 1/2
Health = 1
Gel's are small fast slimes. They don't drop anything but you can kill them with the boomerang.
Gibdo
Damage = 2
Health = 7
Gibdo's are powerful mummies, but move pretty slow and are easy to avoid. Fire does extra damage to them.
Goriya
Red:
Damage = 1/2
Health = 3
Blue:
Damage = 1
Health = 5
Goriyas are morbin like creatures that throw boomerangs at you. The boomerangs can be blocked by any shield.
Keese
Damage = 1/2
Health = 1
Keese are bats. They don't drop anything, but can be killed by the boomerang.
Like Like
Damage = 1 Per Second
Health = 9
Like Like's are so hungry, they could eat a Link. If you are being eaten, then you need to stab your way out. They will also eat your Magical Shield!
Pols Voice
Damage = 2
Health = 9
Pols Voice are Rabbit things that hop around, are powerful, and lag the game sometimes. Arrows are one hit kills so use them.
Rope
Damage = 1/2
Health = 1
Rope's are snakes that charge into you at high speeds if they see you. On the Second Quest, they become electric, but I don't think there's any difference...
Stalfos
Damage = 1/2
Health = 2
Stalfos are easy to kill skeletons. On the second quest however, they can shoot energy swords which can only be blocked by the magical shield.
Statue
Damage = 1/2
Health = Invincible
Most Statues are harmless, but some shoot fireballs at you!
Trap
Damage = 1
Health = Invincible
ITS A TRAP! These are put in all the corners in some rooms and try to slam into you if you go to the outside edge of the room.
Vire
Damage = 1
Health = 4
Vire's are Hoping devil things. If its damaged and not killed, he splits up into 2 Keese.
Wall Master
Damage = 1/2
Health = 2
These Hands are annoying. they come out of the walls and if they grab you, they take you to the entrance of the dungeon!
Wizzrobe
Orange:
Damage Touch = 1
Damage Wave = 4
Health = 4
Blue:
Damage Touch = 2
Damage Wave = 4
Health = 10
Wizzrobes are the most powerful and annoying non boss creatures in the game! The orange ones just teleport in, shoot, then teleport out. The blue ones move around shooting and teleporting out of harms way sometimes. Their Waves do a massive 4 damage that can be only blocked by the Magical Shield.
Zol
Damage = 1/2
Health = 2
Zol's are Giant Slimes that are very slow. If damaged and not killed, he splits up into 2 smaller Gel's.
Mini Bosses:
Lanmola
Red:
Damage = 2
Health = 4
Blue:
Damage = 2
Health = 8
Lanmola's are very fast Worms. Blue ones move even faster!
Moldorm
Damage = 1/2
Health = 2 Per orb
Moldroms are a series of slow moving orbs that you need to kill each segment. They're pretty easy but usually come in sets of two.
Patra
Damage = 2
Health (Fly) = 8
Health (Patra) = 9
Patra is a giant fly guarded by many smaller flies. You need to kill the small flies first before you can hurt Patra.
Bosses:
Aquamentus
Damage = 1/2
Health = 6
Aquamentus is a dragon that moves slow, but shoots a spread of 3 fireballs at you. You need to attack his head to damage him.
Digdogger
Damage = 2
Health = 8
Digdogger is invincible until you play the recorder, when you do, he'll split up into 1-3 small Digdogger's that you can hurt.
Dodongo
Damage = 1
Health = 2
Dodongo can be killed in two ways. the first and easier way is to feed him two bombs. the second way is to put a bomb on his back to stun him, then to strike it with your sword. if you kill him with the second way, he will always drop bombs
Gleeok
Damage = 1
Health = 8 per head
Gleeok is a dragon with 2-4 heads that shoots unblockable fireballs at you. You need to kill each head to kill it, when you kill a head, it will fly around trying to ram into you.
Gohma
Damage = 1
Health (Red) = 1
Health (Blue) = 3
Gohma is a giant enemy crab that shoots unblockable fireballs at you. You need to hit his eye, the weak spot, with an arrow for massive damage! One arrow is all you need to kill the red ones but blue's take 3.
Manhandla
Damage = 1
Health = 4 per head
Manhandla is a 4 headed plant creature that shoots unblockable fireballs at you. You need to kill all of its heads to defeat. A well placed bomb can kill all of its heads. Whenever it losses a head, it moves faster.
Ganon
Damage Touch = 2
Damage Fireball = 1
Health = 16
Ganon is the final boss in the game. when you enter his room, he turns invisible and moves around, shooting unblockable fireballs at you. You need to stab him until he becomes brown and visable, then shoot him with a silver arrow to kill him. |
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